Showing posts with label Leenock. Show all posts
Showing posts with label Leenock. Show all posts

8 Nov 2012

GSL Season 5 Round of 32 - Zerg edition

We just finished watching Life absolutely dominate the last RO 32 group of this GSL season.

Everyone is talking about the current Zerg dominance and this RO 32 certainly felt more zerg dominated than ever before, with three Zerg players winning their groups with a 4-0 score, and 8 Zergs moving on to the RO 16.

We took a quick look at the win rates of all the Zerg featured sets of this GSL RO 32.

In all the sets played, the Zerg players had a combined result of 37 wins and only 15 losses meaning a win percentage of 71 %

That's a pretty nasty overall win percentage for a race...

What we find most interesting though is that a lot of people are focusing on Infestors and Broodlords being Imba and therefore being the problem.

But if we actually take a look at the Zergs that dominated the most, Leenock and Life (arguably the two best zergs in the world right now as well) their play wasn't really that centered around Infestors or Broodlords.
In fact their play was heavily dominated by all kinds of other stuff like Mutalisk play, Roach pushes or Baneling busts.

So what is it exactly that makes Zerg players dominate so much right now?

Hard to say.
Perhaps it's just God's (or Nestea's) way of bringing more attention to the Zerg race and thus provide a natural transition to Heart of the Swam :)

Anyway, the following players moved on to the Round of 16

ZergSymbolCurious, SoulkeyHyunDongRaeGuSniperLeenock and Life

Terran: PoltHack, YodaMarineKing, Bogus and Ryung

Protoss: Parting and Creator


4 Nov 2012

Day 2 of the MLG Fall Championship

In our opinion yesterday was one of the most intense days of gaming in the Starcraft 2 history.

Soooo many good players battling in both the open bracket and the group play of the MLG Fall Championship that it was impossible to watch all the games you wanted.

If we have to pick our favorite games of the day it would be set 1 in the series of Leenock vs. Oz and then the entire series between NaNiWa and Flash.

The 1st set between Leenock and Oz was a crazy basetrade game where Leenock ended up taking a base in the ex-main of Oz via Nydus play and well, we've just never seen a game quite like it.

The series between NaNiWa and Flash was just epic, and you need to watch it right now!

Two of the most famous and infamous players going at it first in a normal series, and then an extended series that ended up going all the way to the seventh set.

Flash did a proxy 2-rax in the last and deciding set, and NaNiWa had taking his natural Nexus quickly so that was basically GG and Flash claimed a spot among the top 6 of the Championship.

Flash thus showed exactly how long it takes for the best Broodwar player in the world to transition to a new game. 

NaNiWa on the other hand showed that he more than anyone in the world has the ability to come back when people think he is done and out.
For months he has seemed depressed and tired of the game and suddenly he plays like a God. That's a charismatic player for you right there.

Unfortunately our danish Protoss hero BabyKnight is now out of the Championship!

He first lost 2-0 to NaNiWa, who had had prepared perfectly and figured out exactly how to play BabyKnight.

After that BabyKnight proved he wasn't out of the tournament yet when he took out Idra 2-1 in impressive fashion and showed some great PvZ.

From there BabyK had to play against HwangSin again and even though BabyK had a lead of 2-1 going in to this extended series he could not take home the victory. 
HwangSin beat BabyK in surprisingly easy fashion when he won 3 games in a row taking the series 4-2

This meant BabyK was down in the Loser's bracket where he suddenly faced Polt, one of the absolute scariest Terrans in the world, in an elimination match.
Polt was too good and defeated BabyK 2-0 meaning the end of the danish player's first MLG.


A lot of great games coming up today though.
Of the 16 players left, NaNiWa is the only one who isn't Korean and he has lived and trained in Korea for a long time.
So much for the korean dominance ever decreasing...



4 Oct 2012

GSL RO 8 - TaeJa vs. Leenock and MarineKing vs. Life - RECAP


Taeja vs. Leenock (Best of 5)


Set 1 - Cloud Kingdom


The first set was a lot like most of Leenock's games in the RO 16 in that he eventually ended up being behind on bases, but at the same time managed to get his beloved massive Broodlord/Infestor/Queen army. TaeJa had his own fourth base for a long time while constantly denying Leenock's attempts to get one, but eventually when Leenock carefully pushed out TaeJa had no way of stopping Leenock's deadly composition and the young zerg took the set.
0 - 1


Leenock knocks on the door with his favorite composition!



Set 2 - Whirlwind


Leenock went for a heavy roach aggression at the 12-minute mark, but TaeJa har sieged tanks and quite a lot of Marauders and was able to defend well. From there TaeJa started dropping in Leenock's main while pushing out on the map. Leenock tried to transition to Hive-tech, but TaeJa constantly pressured with numerous drops and in the end Leenock tried engaging, but TaeJa's army was better and he took the set.
1 - 1


Leenock's roaches meets some of the old tank and marauder love!


Set 3 - Entombed Valley


TaeJa went for a quick double rax and Leenock scouted only 1 of them. TaeJa got three bunkers up by the natural of Leenock and even though Leenock managed to morph a decent bunch of banelings he weren't able to take out all the bunkers and TaeJa took the set.
2 - 1

The worst zerg nightmare is when TaeJa has 3 bunkers at your natural!


Set 4 - Antiga Shipyard


Once again TaeJa went for a double rax, and tried sending marines and SCVs to the natural of Leenock, but this time Leenock defended and the game transitioned into a longer game. Leenock once again aimed for the 3-base Infestor/Broodlord/Queen composition while Taeja did a bit of drop aggression which allowed him to gain control of the center.
They denied each other's attempts to get a fourth base, but when they finally engaged in the center TaeJa had a lot more vikings than in the first set and he was able to spread them out perfectly and win the engagement. Leenock switched to Ultralisks but lost a bunch of them that were standing too far out on the map and eventually TaeJa could secure a fourth and at the same time do a big push that Leenock couldn't stop.
3 - 1

Leenock with good fungals, but not a big enough army to defeat TaeJa!

General thoughts on TaeJa vs. Leenock


In the Round of 16 Leenock had great success with his Broodlord/Infestor composition which won him a lot of games in which he was actually behind on bases and economy.
In this series though TaeJa's aggressive style just seemed to fluster Leenock more causing him to not be able to focus on getting his Broodlord/Infestor force as intensively.
Generally TaeJa just knew how he wanted to play Leenock and today he looked like the smarter player of the two.

TaeJa vs. Leenock = 3 - 1




MarineKing vs. Life (Best of 5)



Set 1 - Cloud Kingdom 


MarineKing tried some early bunker aggression on Life's natural, but Life deflected it perfectly. The game transitioned into longer game with both eventually going up to three bases, with MarineKing though delaying Life's third significantly.

The game was pretty back and forth with Life moving around with his zerglings beautifully and trying a lot of run-bys. He invested heavily in zergling/baneling aggression constantly switching between attack MarineKing's main and third and managed to kill almost 30 SCVs.
But MarineKing's upgrades were better and when he finally pushed out Life couldn't defend.
1 - 0


MarineKing likes his marines. Life doesn't! 


Set 2 - Daybreak  


They both went up to three bases pretty fast, but Life used his three bases to once again do some heavy zergling/baneling aggression. He did this beautifully and even though MarineKing got a bunker up by his natural he took far too much damage from Life's attack. MarineKing tried to do a typical MarineKing counter-attack, but Life had far too much and he crushed it, and when he then he pushed out afterwards with Infestors MarineKing had no way of defending.
1 - 1


MarineKing is thinking: why is this kid's zerglings so damn annoying!


Set 3 - Entombed Valley 


MarineKing went for proxy rax, but Life had 10-pooled which was the perfect way to counter. MarineKing built a bunker behind the minerals of Life's natural and forced a cancel. Meanwhile Life countered with some zerglings in MarineKing's main, and did a lot of damage. At this point MKP had lost a lot of SCVs while Life hadn't lose a single drone. 
Life expanded twice and delayed MarineKing's expansion for a long time with zergling aggression. The far better economy eventually won Life the game as he crushed MarineKings feeble attack.
1 - 2


Life plays with MarineKing as the zerg forces are far superior at this point!


Set 4 - Whirlwind 


Life went for quick speed, and did some light harassment. MarineKing went for hellions so he held off the lings pretty easily. While MarineKing had his hellions out on the map, Life did som ling run-bys and got a good amount of SCVs. Life then went for mutas and the muta-ling composition turned out to be too much for MarineKing and although he had Thors, Life did a really nice magicbox and killed way too many SCVs that was trying to repair the Thors. Eventually he just overran MarineKings natural and main with zerglings and the young zerg took the set and the series in impressive fashion. 
1 - 3

Look at that happy kid. 15 years old and already in the semifinals of GSL!

General thoughts on MarineKing vs. Life


Life just has his own cool aggressive style of playing and there are just so many small things that he excels at like his constant zergling movement and his somewhat strange timings. In every game his great zergling based harass managed to damage MarineKing's economy severely. And even with MarineKing's great micro and defensive abilities he was still forced to constantly try and protect his bases. This just allows Life to control practically all games he plays, which is why he has what it takes to reach round of 4. 


MarineKing vs. Life = 1 - 3



27 Sept 2012

GSL Season 4 - RO 16 Group B - RECAP

So today's GSL Round of 16 group, was group B which consisted of coL_Heart, StarTale_Squirtle, Liquid_Hero and FXOLeenock.

Even though our average win rate prediction (see post below) suggested that Heart and Squirtle would advance from today's group, we have to admit that we ourselves were probably rooting more for the other three players.

Squirtle vs. Heart


First set was on Whirlwind with Squirtle spawning in the top right and Heart in the bottom left.

Heart did a greedy quick 3-base macro build and Squirtle eventually went up to 3 bases as well, but was behind in economy throughout most of the game.
Heart tried to break Squirtle's third base many times with his lead in army supply, but Squirtle won all the engagements while also doing very effective Zealot harass at Heart's third.
When Squirtle finally did a big counter push he crushed Heart's army and took the set.



Second set was on Antiga Shipyard with Heart in the top right and Squirtle in the bottom left.

This time they both went up to two bases both of them going for double upgrades.
Squirtle was a bit slower with his colossus tech than in set 1 and Heart tried hard to put on heavy aggression with his 2-base bioforce and he managed to do a very effective 4 medivac drop taking out Squirtle's main nexus.
Squirtle on the other hand won a big engagement in the center a short while later and from there they both went up to three bases.

Around the 16-minute mark Heart did a massive push that took out Squirtle's third just before Storm had finished. Squirtle though in the meanwhile harassed Heart's third and took out all his SCV's.
So in the end neither was practically mining and it came down to a final engagement where Squirtle stormed all Heart's vikings and afterwards melted Heart's remaining forces with Colossi and storms winning the Protoss the series.


Squirtle vs. Heart = 2-0

Hero vs. Leenock

First set was on daybreak.

Hero did a Forge-Fast expand and then tried a cannon rush at the third of Leenock.
Hero ended up investing heavily in it building 4 cannons and 2 pylons, but Leenock managed to safe his third so at this point Hero had wasted quite a lot of minerals.
Hero then went up to 7 gateways and tried a timing attack at Leenock's third where Leenock also had his macro hatch. Hero took out the macro hatch, but Leenock once again managed to save the original third.
Now Leenock was far ahead in economy and Hero quite late tried to take this third to catch up.
But Leenock produced a massive amount of roaches along with a few infestors and he just started sending waves towards the natural and third of Hero eventually outlasting him and with that Leenock took the set.



The second set was on Cloud Kingdom.

Leenock went for some 3-base mutalisk play, but hero did a warp prism zealot drop that took out Leenocks spire so his mutalisk count stayed at his initial 12.
But his mutalisk still gave him map control and he was able to take a fourth and fifth base while keeping Hero home on the defense.
Hero eventually pushed out and took out Leenock's fourth but in the meantime Leenock was going up to a infestor/broodlord composition.

When Leenock had around 12 broodlords Hero managed to do another successful warp prism harass that took out Leenock's greater spire, and at the same time he pushed and took out Leenock's fifth base.
Leenock then went for a big broodlord/infestor push at Hero's fourth, but Hero just barely managed to defend it.
Hero went up to five bases while denying Leenock's attempt to take a fifth. He also did a fantastic storm drop on the drones at Leenock's fourth and Leenock's economy was completely destroyed.
Leenock decided to go for a final big infestor/broodlord push at Hero's fourth and managed to take it out with Hero retreating.
Eventually though Hero reinforced and went back for an attack on Leenock's army and Hero managed to sandwich it and with good storms and blink-micro take out all of Leenock's army.
So at this point Leenock had no army or economy left and was forced to GG.




The third and deciding set was on Antiga Shipyard.

Hero went up to two bases and Leenock up to three bases without either getting bothered.
When Hero tried to take his third, Leenock pushed with a big bunch of roaches to deny it, but Hero controlled too well and managed to defend it.
Hero on the other hand pulled of a very successful warp prism zealot warp in at the main of Leenock and it killed a lot of drones.

Leenock tried different roach attacks, but Hero was on top of everything and Leenock just kept losing units.
Leenock tried to take his fourth in the top but Hero denied it with a warp prism. Instead Leenock took the center base instead, but hero denied this as well while Hero himself expanded in the bottom left.
Leenock then double expanded in the top right while going up to broodlords, but Hero once again took out both of Leenock's two new bases so he was still only on three bases, while Hero took his fifth.
Leenock once again tried to take a fourth base, but Hero denied it again while taking his own sixth base.

At this point Leenock had no mining, but a giant broodlord/infestor/queen army so he pushed towards Hero's base, knowing that he had to win the game with that army.
In the center he managed to neural Hero's mothership and throw down a perfect vortix on all of Hero's Colossi and then take them out when they spawned.
He then went towards Hero's main and with perfect army control he took out Hero's original main, natural and third base forcing Hero to retreat.
Hero still denied any attempts from Leenock to expand so Hero was still mining on three bases with Leenock not mining at all.
But Leenock just continued his push towards the new bases of Hero and in the end Hero never found an answer for Leenock's big army, and Hero was forced to GG in a cool game that he had dominated completely until Leenock's final push.


Leenock vs. Hero = 2-1


Squirtle vs. Leenock


First set was on Ohana with Leenock in the top and Squirtle in the bottom.

Leenock went for an early 10-pool attack and with that he managed to force a cancel on Squirtle's natural, but apart from that he couldn't do any damage as Squirtle got a cannon down in his main.
So the game transitioned into normal game with Leenock going up to three bases and Squirtle once again up to two.
Leenock took his fourth and Squirtle took his third (really delayed though because of a burrowed zergling).
Eventually Leenock pushed out with a max'd zergling/infestor/roach army and for a long while he just kept pushing at the natural and third constantly sending new units and he very effeciently managed to take out all the important units of Squirtle. 
When he followed up a couple of minutes later with broodlord/infestors Hero only had stalkers to defend and was therefore crushed.



The second set was on Cloud Kingdom with Squirtle spawning in the bottom left and Leenock in the top right.

Squirtle did a three base push with a good bunch of sentries that took out Leenock's fourth.
Squirtle then retreated and Leenock retook his fourth and also a fifth while going up to hive.
Squirtle took his fourth and geared up for a big timing before any of Leenock's dear broodlords could get out.
Leenock had a lot of spines at his fourth, but Squirtle's timing was perfect and his attack landed right before broodslords were done and he was able to take out the fourth and third of Leenock's. He then retreated as the broodlords came out and a short while later even managed to take out the original fifth of Leenock's exploiting the slow speed of the broodlords.

Hero took his fifth while Leenock retook his fourth and once again Leenock found himself down in bases and economy but in this game as well he still had a big infestor/broodlord army.
Leenock got a fifth base, but Squirtle denied his attempt to take a sixth, and a few minutes later also took out the fifth of Leenock with Archons.
So at this point Squirtle had 6000 minerals and 3000 gas and a really scary max'd out army.
Squirtle took his sixth, but when Leenock pushed out with his broodlord/infestor army he managed to take out the fourth base of Squirtle.
In the end it came down to a final big engagement and once again Leenock's Broodlord/Infestor/Queen couldn't be stopped. Both Squirtle and Hero (and every other protoss in the world) should be scratching their heads right now wondering how on earth that composition of Leenock's can be stopped.


Leenock vs. Squirtle = 2-0

Hero vs. Heart


The first set was on Ohana with Heart in the bottom and Hero in the top.

Hero expanded pretty quickly whereas Heart went for a somewhat fast 1-base marine/banshee/tank push (1-1-1 build).
Heart managed to catch a few of Hero's stalkers out on the map with Hero didn't have nowhere near enough to stop Heart from taking out his natural.
At this point Heart had Hero contained in the main and I think he considered leapfrogging in with the tanks, but he accidentally miss-clicked and killed one of his own tanks so instead he retreated.

He stayed on one base though and a couple of minutes later he went for a final all-in attack.
Hero had also stayed on 1 base though, and at this point he had a bunch of immortals and phoenixes out. Heart got a good siege up in reach of Hero's buildings, but Hero managed to engage perfectly with his immortals and phoenixes and he took out Heart's army and with that won the set.



The second set was on Antiga Shipyard with Hero in the top left and Heart in the bottom right.

Hero once again expanded relatively fast, whereas Heart went for a four hellion medivac drop. Hero scouted the drop though and defended perfectly in his main. At the same time Heart tried to get a bunker up by Hero's natural, but this was deflected as well.
So Heart's aggression didn't do anything at all, but he had built another CC in the meantime so the game seemed to transition into a longer game.

A few minutes later though Hero got his first Colossus out and he decided to go for a poke attack, that was in no way all-in as he was building twilight, and double forge behind it.
Heart didn't have stim and no real way of defending against the single Colossus and Hero just force fielded the ramp and he could easily take out the natural and Heart GG'd.
Hero won the one-sided game and series in very dominating fashion.


Hero vs. Heart = 2-0


Squirtle vs. Hero

First set was on Cloud Kingdom with Hero in the bottom and Squirtle in the top and actually turned out to be a pretty cool and weird game.

Squirtle did a 3 stalker into expand build whereas Hero went for a 1-base 3 gates and stargate play.
Hero pushed at the natural of Squirtle when he had about 4 Phoenixes and for almost 10 minutes it was just an insane macro game with the small engagements constantly going back and forth.
Hero upgraded +1 attack which must have been a mistake, especially since he only had two phoenixes left, but in the the micro of Hero was slightly better and eventually he was able to take out Squirtle's last units and with that the game.



The second set was on Entombed Valley with Hero in the top left and Squirtle in the bottom left.

Squirtle went for a phoenix build and Hero for a Blink stalker with observer build.
Hero went to pressure with the blink stalkers and with perfect micro he managed to take out quite a lot of Squirtle's units. After the while he decided to force field the ramp and trap Squirtle in his main, while Hero himself could safely expand.
Hero got his expansion up, but at the same time managed to blink into the main of Squirtle and take out important units like immortals.
Eventually Squirtle got a Colossus out, but Hero once again blinked in and took it out. So Squirtle had no real army and was on 1 base so that was GG with Hero definitely having chosen the best build in the match.

Hero vs. Squirtle = 2-0



So the player's that advanced from today's group were Leenock and Hero, meaning that the average match rate statistics this time proved absolutely useless.

Congratulations to Leenock and Hero on moving into the RO 8 which as you can see below looks absolutely horrible this season. Auch... you could cut yourself to death on that RO8.



Anyway, today we saw a lot of pretty one-sided games with 4 of the 5 series ending 2-0, but also a few pretty cool games.
If we had to recommend one series it would be the one between Hero and Leenock (especially set 2 and 3).